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Hurricane Kat

October 11th, 2007, 10:30 pm

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Author's Comments:

Reply supercomputer276, October 11th, 2007, 11:16 pm

Hurricane Kat The reason this webcomic is titled The Mind of SC276 is because here I post whatever is on my mind. Kat's full name is Katrina and then there's the U. S.'s primary disaster of 2005. Click.

Good ol' Elizabeth; even though all the rules of logic collapse around her on a regular basis, she takes it all in stride.

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User's Comments:

Reply Shard, October 12th, 2007, 12:20 am

Funny story. I think I named her after that very hurricane. ^^;

Reply Crazy_Fox, October 12th, 2007, 3:08 am

....Just wondering...Hurricane Katrina was in August of 2005. Wasn't Kat already around by then?

TYPOS: SC: "cna I ask"
Shard: "namedh her"

Reply Joshua, October 12th, 2007, 11:49 am

Lol. This is the funniest one yet. The best I think, are "The Computer in Concert" ones.

Reply hyperguy152, October 12th, 2007, 12:20 pm

You should have put it in TPOA.

Reply Crazy_Fox, October 12th, 2007, 2:59 pm

This was one of his insane ideas, so it went here rather than TPoA.

Reply supercomputer276, October 12th, 2007, 4:27 pm

Also, this comic is not in TPoA's current continuallity since I'm out of my trailer and Kat is in it.

Reply Crazy_Fox, October 12th, 2007, 6:50 pm

Do you realize how often you have the characters out of proportion to the background. Like this...they're as tall as the trailers. And the inside of the trailers....insanely huge compared to the actual trailer.

I realize it's a comic but usually at least the outside scene and the characters are kept in proportion on webcomics.

Oh and ya know an actual trailer would be wider from side to side than the outside sprites you made.

Reply supercomputer276, October 12th, 2007, 7:26 pm

Nothing's perfect.

Reply Aros, October 13th, 2007, 6:11 pm

Yeah... Well, to start off the comic you make looks awful when you don't add a mouth when they speak, and Bluefire is right, you might need the trailer to be wider or your characters smaller, when you say "Nothing's perfect" it sounds like you don't care what you are doing with your comic at all. Do what we suggested, take crit and fix problems in your next issue.

Reply supercomputer276, October 14th, 2007, 12:52 pm

OK, let me set this straight: I create the trailer park backgrounds with RPG Maker 2003. In order to get the graphics into the program, the tileset, which includes the trailer and the walls and all other custom sprites like the dumpster, has to fit in a certain area of the tilesheet. The trailers are currently 3 tiles by 6 tiles in size, the maximum size; if they were any bigger, they wouldn't fit and I wouldn't be able to make the background. Besides, TPoA currently has over 150 comics, so it's sorta late to make a change such as changing the trailer size.

As to the smaller sprites thing, Yunata tried that in his intro ( http://trailerpark.smackjeeves.com/comics/111377/rylass-intro-rylas-not-the-sharpest-knife -in-the-drawer/ ); the result was that everyone was absolutely puny. It's not possible to for everything to scale correctly without resorting to non-double-zero resizes. OK, maybe some of Slash's overworld sprites would solve the problem and not to mention fix some of the perspective things that boredcomics mentioned in one of the earliest comics, but creating such sprites for every single resident of the trailer park wouldn't really be worth it for any spriter, not to mention it would eliminate nearly every single unique pose that cannot be easily transferred to an RPG-style spritesheet.

To Bluefire's "inside of the trailers" comment, the Authortastic house's many rooms didn't fit in the outside of the house either and no one complained about that. Why are you complaining about something so similar? All buildings look bigger on the inside; it's one of those law thingies.

To Mr. Aros's adding a mouth suggestion, I have added a mouth once or twice, but it's actually not really that necessary. If we wanted comics to mimic reality, we wouldn't use sprites; we'd use photographs.

My thesis: if it gets the point across, WHO CARES?

Reply Crazy_Fox, October 14th, 2007, 1:26 pm

You know Paint has a paste feature. Noone ever said you always had to use RPGMaker.

Reply supercomputer276, October 14th, 2007, 1:52 pm

If I didn't know that Paint had a paste feature, then I wouldn't be able to make ANY sprite comics. I use RPG Maker to line up the trailers perfectly with the rectangular plots that designate their spots.

Reply boredomcomics, October 23rd, 2007, 5:00 pm

True, but when I stand next to a one story building, I don't look like I am the same size or taller.

It's done in games because of a data size constraint for sprites. How's that applicable to a comic?

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